A downloadable game for Windows and Linux

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"In alien dimensions, Elder Beings bide their time until they can rise again and reclaim their dominion. Until then, they lie and wait, playing a morbid game, gambling souls, testing each other's abilities."

About Eldritch Arena

Eldritch Arena is a 8-bit single player strategy game inspired by Dota Auto Chess.

  • Play as an Elder Being with unique abilities
  • Acquire different creatures
  • Level creatures up by combining them
  • Let your creatures fight on your behalf
  • Fight until there is only one Elder Being left
  • Collect points to unlock new Elder Beings

Bugs and suggestions?

Did you enjoy the game? Found a bug or have a suggestion? Please let me know in the comments! Every comment increases my motivation to work on future updates.

StatusReleased
PlatformsWindows, Linux
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorSpell Loop
GenreStrategy
Tags8-Bit, auto-battler, auto-chess, Lovecraftian Horror

Download

Download NowName your own price

Click download now to get access to the following files:

Eldritch Arena v0.19.4.zip 22 MB
Eldritch Arena v0.19.4 linux.zip 25 MB
Eldritch Arena v0.19.3.zip 19 MB

Development log

Comments

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Thanks for fixing that bug in the newest version. :)

I’ve immensely enjoyed this! Working my way through winning with all the Beings. The way you’ve structured the varied perks keeps a play-through with one Being considerably different from the others.

Clicking-through the “continue” at the end of a round sometimes causes the different game frames to overlap and muck up your ability to improve your lineup, but beyond that the game runs incredibly smooth (taking your time at the end of a round is a fair work-around for this). The single music track is infectious, too…!

For such a “small” game, it’s a great package of fun. Well done. :)

Thanks a lot! Happy you enjoy the game! 

I'll look into the issue you mentioned when I find the time. Should be easy to fix :)

I appreciate your reply. The issue occurs if one clicks too swiftly on the “continue” buttons at the bottom of the screen once a battle is completed. The current work-around is to let one screen fade completely before clicking on “continue” again.

This is admittedly not a serious problem to avoid. I only encountered it because I was a bit too impatient when I lost a battle, and wanted to move past it and on to the team selection screen as quickly as possible.

Quirky, strategic, entertaining game. :)

(+1)

Yeah, I probably didn't disable the button after the first click so you can trigger it multiple times, which messes up the animation ^^

just wanted to say that I am really enjoying the game :)

Thanks a lot! That is much appreciated <3